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    Topics created by SixFootFly

    • SixFootFly

      Melee in parties
      Discussions & Feedback • • SixFootFly  

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      OlivePit

      Aggro is first effected by who hits the target first. When in tank role I often carry a bow just to get that first hit in when my party forgets this fact. If no-one hits the target then the player who crosses into the mobs detection first gets targeted. Whenever a mob gets stunned (and maybe also if rooted) from ability or shock stack effect the aggro seems to get cleared and will be placed on the first attack or closest target as above. There also seems to be a time or damage factor which if the current targeted player does not do damage or is not hit by the mob then the aggro will reset to the closest or one who does damage to the mob. taking all this into consideration, if you use a stun or root after attacking the target you should be able to avoid keeping aggro if the tank attacks first or is closer after the effect is done. Take all this with a grain of salt, this is just my experiences and what works for me.
    • SixFootFly

      Well Met!
      Welcome to Fractured • • SixFootFly  

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      SixFootFly

      @padreadamo Thanks for the reply! My character name is "Fear." I actually reserved that name so should be the only one with it in game. Hit me up. I will be on and off for the next 4 hours. I have to take a break to put the kiddo to bed.
    • SixFootFly

      Developer Forum Access Denied
      Welcome to Fractured • • SixFootFly  

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      SixFootFly

      @spoletta Thank you for the speedy reply! Have a good one.
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