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    Topics created by StormBug

    • StormBug

      Packing Station 5 Click Cart Load
      Discussions & Feedback • • StormBug  

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      PeachMcD

      @StormBug This really can't be suggested too often or by too many people, imo. Thanks! The storage area should stay open until closed, as should the wagon/cart inventory pop-ups.
    • StormBug

      You will respawn in the last city where you rested
      Bug Reports • • StormBug  

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      GamerSeuss

      @StormBug said in You will respawn in the last city where you rested: It should be noted that other than to look at the shrine options, I did not interact with the shrine in the southern starter city at all. Therefore, I believe this must be a bug and I was arbitrarily sent to the wrong city. You don't have to do anything to the Shrine in the Southern City, because you started the game there, you were automatically soul-bound to that city. This interactive text popup hasn't changed in 3 or 4 alphas, pretty much since Homes have been added. However, the new situation, as I understand it ,does in fact require you to interact with a Shrine to rebind to a new location. It used to be sleeping at the Inn, but since the shrine was introduced, that's no longer the case. I could be wrong, but when I interacted with the Starter City Shrine, it did ask me if I wished to soul-bind to the city (mayhaps not using those exact words) which leads me to believe that is the case now. Remember, during an Alpha Test, the Pop-up text may not get updated in line with new changes. Updating Pop-up text is lower priority, especially if they may be making multiple different test changes, they may wait to update the Pop-up until they get the final result they are after.
    • StormBug

      Death by the Underequipped?
      Discussions & Feedback • • StormBug  

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      GamerSeuss

      Gear isn't nothing, it is more task specific. You gear up certain ways for certain tasks, and outside of those tasks, the gear has only a partial effect on survivability.
    • StormBug

      Unrelated Clicking While Fighting
      Discussions & Feedback • • StormBug  

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      S

      The more I play, the more I think that this has been already implemented. There are a lot of items with which you can't interact while fighting. All trees and stones for example, but also some plants. Real issue left are only dead bodies and some plants.
    • StormBug

      Mini Map Oddity
      Discussions & Feedback • • StormBug  

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      StormBug

      I don't know if this oddity on the mini map is intentional or a graphical error. It showed up for both my brother and I while we were running through the area last night. The river looks normal when you run by it but it looks odd on the map.
    • StormBug

      Switching Genders
      Bug Reports • • StormBug  

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      Nephandi01

      mine worked fine male or female, now just waiting to see if they work on making characters looks a bit better
    • StormBug

      First time PVP
      Questions & Answers • • StormBug  

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      BlueGoblin

      There are always OP abilities and combos in every game, this one will not be an exception. In most cases it favors the mages with high mobility, aoe crowd controlling, and monster DPS. Solid pass for me... sad next test is non optional pvp.
    • StormBug

      [FRAC-2265] Buggy House
      Bug Reports - Closed • • StormBug  

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      Prometheus

      Fixed in v.a.2.4.0l
    • StormBug

      PVE and PVP Alts Question
      Discussions & Feedback • • StormBug  

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      Nekrage

      Hey @StormBug, thanks for tagging me! I 100% support having an alt to PvP with. I think it's a great way to get your feet wet and see what the PvP is all about. That's a great way to use an Alt and is exactly what they are designed for. On the other hand I know the Alts won't always be used for the right reasons. There will be players that use Alts to spy on other guilds either by joining their guild on the alt or by simply following the enemy guild's raid/party while being free from attacks rather than following on their main which can be attacked. Supporting alts in Fractured certainly places strain on the games competitive scene but I understand that there will be players who use alts for the RIGHT reasons such as the reason you mentioned in this thread. Overall this shouldn't have much of an impact on my guild since we plan to kill everyone that isn't a guild member.
    • StormBug

      Guild Alignment Question
      Discussions & Feedback • • StormBug  

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      Gothix

      Im a true neutral. If you pay me enough, i will accept you to my guild.
    • StormBug

      The Trees are Our Enemy
      Discussions & Feedback • • StormBug  

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      S

      i suggest we should use Left-click for walk and attack only Shift + Lt click to force attack and Right-click interact with object and tree hitbox is way too big. It don't need to include all leaves and branches.
    • StormBug

      Ghostly Images, blueprint time limit idea
      Discussions & Feedback • • StormBug  

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      kellewic

      Quite a number of abandoned carts as well out in the world. Maybe it will change when they implement decay although not sure if it will affect things like carts.
    • StormBug

      Tanning Tubs – Solutions, an Idea or Two
      Discussions & Feedback • • StormBug  

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      catraccoon

      @StormBug Now there is gold in the game, which is almost useless. If gold could be used to get access to workshops located in the city, this would be an excellent solution to the problem. I play solo and cannot test some aspects of the game due to the fact that the city infrastructure is closed to me. But if I join a city I cannot test a detached house. As a result, I have to build a house, test it, and then leave it and forget about all the efforts and time spent on it and go to the city and test the urban environment. It's pretty hard.
    • StormBug

      Tanning Tubs Are a Disaster
      Discussions & Feedback • • StormBug  

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      PeachMcD

      @Alexian said Considering the premise of Fractured as a sandbox with "hardcore"/inconvenient elements like having to physically bend over and pick up lumber, one log at a time, and place it in a handcart in order to move it from A to B... I expect that, to the devs and many of the backers, that's part of the fun. Count me among them; the end result is that I feel like I've truly accomplished something when it takes time and effort. Playing this game is reminding this old hippie of one of the Substance Users Pearls of Wisdom(tm): "When you're high, every task is a production number. When you're tripping, it's an ordeal." Fractured breaks down so many goals a person might choose into LOTS of component parts (hmmm... the name is more apt than I'd realized til just this moment). That's a feature, not a bug, so if you hate that it's a good thing to find out NOW.
    • StormBug

      No credit for my friend?
      Questions & Answers • • StormBug  

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      StormBug

      @Specter Thank You!
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