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Posts made by Target
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RE: Fractured Sprint 13/15 Recap (Feb 05, 2018)
@prometheus said in Fractured Sprint 13/15 Recap (Feb 05, 2018):
Since a month ago or so, we've been running again at full speed, and the release of our first proper gameplay video, focused on PvE is now really close - it should be out any time in the next 2-3 weeks.
It's been a couple months now, how is the video coming along?
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RE: Becomming an Angel or Abommination
@finland said in Becomming an Angel or Abommination:
nope once you hit evil with beast and good with demons you will be race changed.
Source? A couple weeks ago Prometheus mentioned that becoming an angel or demon required a divine quest. Unless it's impossible to become an evil beastman without that quest, I doubt it's as simple as just becoming evil.
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RE: Respawn planet
With half the planet in safe zones, 1 entry per day sounds pretty harsh. I'd maybe accept that if there were no safe zones at all on Arboreus.
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RE: Respawn planet
@finland That just says that you're limited to 30 mins per entry. We don't know if that's limited to once per day or if there even is a limit to how often you can return.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@phaethonas said in Feature Spotlight #6 - PvP, Alignment & Crime:
Big bosses that drop rare materials not found at Tartaros otherwise.....the same Tartaros that is an FFA pvp planet? Doubtful
Quoted again from the main site:
Not all resources are fine with being harvested. Fur, hides, bones, carapaces and several other key crafting components can only be obtained through PVE combat. If you’re an avid monster hunter, Tartaros will be your dreamland… or perhaps your worst nightmare.
In my opinion open world PvP is best when you're fighting for something; over a grind spot, to secure a boss kill, over a rare resource, etc. Tartaros can't just be a big pvp arena, there has to be something to do there that isn't hunting other players and sieges. Something to complement the PvP. It's a combat oriented planet and I'm hoping it will have the most rewarding combat oriented resource gathering.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@phaethonas Your quote seems to imply that most passive resource gathering on Tartaros is rare, and I wasn't disagreeing with that. What I'm hoping Tartaros will be rich for are big boss-like creatures that drop rare materials. Things that require a lot more effort and a lot more risk than just setting up a farm on Arboreus. But I'm just speculating, we'll have to see how it turns out.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@phaethonas I agree with your general sentiment, but I doubt Tartaros can be characterized as the poor planet.
According to the main site:
Not all resources are fine with being harvested. Fur, hides, bones, carapaces and several other key crafting components can only be obtained through PVE combat. If you’re an avid monster hunter, Tartaros will be your dreamland… or perhaps your worst nightmare.
It will likely have the riskiest, hardest to obtain resources. Demons will also likely be the least played race, making for less competition selling those resources. I'm hoping Tartaros will actually have the potential to be the most lucrative planet to balance out the risk.
Also, I'm so in on this Arboreus invasion.
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RE: How do you feel about transmog system for fractured?
@jetah said in How do you feel about transmog system for fractured?:
Some people don't like swords, some don't like axes, maybe both prefer maces. Allowing those people to change their weapon to a mace would make them happy. So long as the stats don't change, which they wouldn't, it won't matter to an attacker
The only problem I'd have with this is if swords/axes/maces had a large difference in combat. If for example maces are good against heavy armor while swords aren't, it would be a problem if you engaged in combat with someone thinking they have a sword but they're actually using a mace.
Some people have conceal and carry permits and do have a gun on them, many don't (I'm an American so it's possible here).
I don't think your concealed carry analogy really applies to transmog. A closer analogy would be a sheath mechanic where you can't tell what weapons a person is using until they draw them.
Again I'll point back to my statement about being in a bar or other public place and not knowing the abilities of a person. Some may know boxing or kickboxing or MMA or another hand to hand combat/defense techniques.
Depending on how free the skill system is, seeing someone's weapon also doesn't necessarily tell you what build someone has. Someone can be wielding a sword but actually be a bard type character. You don't really know what someone's build is until you see them fight. A transmog system doesn't really change that.