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    Posts made by tulukaruk

    • RE: 3rd trailer before KS

      @jetah it's exactly the same thing we were saying about people and alpha 😉 Seems same happens with videos.
      Human A: "I understand it's pre-alpha but why isn't it finished and polished already?"
      😕

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Foundation Top 100's Top 10.

      @mazikar necromancy is one of Fractured skills 😉

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Week 21/22 - Weekly Drawing Winners

      Thanks again 😄

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: hint for logout

      If you see someone he cannot log out if you have timer - you can hit him in that 15 secs (or 10 or 20...) and timer resets or stops. So if you see someone he cannot logout to run away. Isn't that good enough?

      It would be totally different story if we would have dangerous and safe zones. But we don't.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: hint for logout

      @gothix said in hint for logout:

      People should just not be logging off in unsafe zones, and expect to be safe. End of story.

      Why? As I said before that's just straight punishing people with short playing time. Besides there is no safe zone in Tartaros and Syndesia. So if you don't build a house which my guess is doesn't happen in first few hours of playing you are just left for dead every time you log off? And later if you build one you still cannot wonder off too far because you won't be able to return in time?

      And besides logging off is perfectly reasonable way to escape from lame people that want to kill PvE players.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: hint for logout

      If you suggest 15 mins then I'll just go and suggest instant log off even mid combat and teleport to town. I even think that it's more reasonable then that crazy idea with 15 mins.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: hint for logout

      @finland I'm not sure if you're agreeing with me or disagreeing 🙂 I didn't write anything about afk chars.

      To be clear - I think there should be a timer and when you successfully log out you should disappear from the game. If you turn off the game without logging out or the game discovers you lost connection it should start log out timer automatically.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: hint for logout

      I am hoping they aren't making this game only for kids with planty of time to look for safe spot to log out. What if someone have only 1h play time in work days? Should he just ignore Fractured then? Because half of his game time has to be reserved for log out. That's just plain stupid.

      Timers are good method to deal with exploits. 10 to 15 secs and if you're hit it resets. If you die your body should just stay there. That way even if you have to go right away the game will let you log out and if someone attacks you he can loot you.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Martial arts temples!

      @muker said in Martial arts temples!:

      @rodsaavedra I think you forgot that the knowledge system gives points for everything: travel, resource extraction, communication/killing a monster, Kraft, death
      Find, interact with, or kill specific creatures.
      Kill some specific creatures in a unique way.
      Find, collect or refine some amount of a specific resource.
      Consume X units of a specific item.
      Be hit X times by a specific spell.
      Perform a specific combat action X times.
      Explore one or more world locations.
      Rest in a specific location.
      Craft X units of a specific item.
      Die in a specific way.

      I think that visiting Martial Arts monastery fit's the marked option quite well 🙂

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: HAPPY BIRTHDAY PROMETHEUS!

      Happy Bday 🙂

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Kickstarter Update - Start Date & Video Teaser #1

      @basileus @Prometheus argued that mouse move is implemented to make combat easier (at least that's how I understood it) 😉 I actually prefer games where player reflex don't play a big role and never thought that mouse move might turn the game into clicking feast like you said 😞 Too bad KS is before pre-alpha.

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: Kickstarter Update - Start Date & Video Teaser #1

      Looks great but even more then the previous video it shows the weakness of mouse move - you either more or attack.

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: Week 20 - Weekly Drawing Winners

      Grats guys 🙂

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: guild sharing loot/ stats

      Devs said that solo game play will be viable. We'll see in next spotlight about towns how much of that will be doable without a guild. But exploration and PvE will be ok for solo player for sure.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: In Game Memorial for Players that Die as a Suggestion

      Problem is that usually people just disappear and you don't know if they just dropped the game or if something happened to them.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: How can I get this game?

      It will be b2p and what @muker said.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Pre-alpha Key, question.

      @jetah while I'm sure testing for bugs will be important in pre-alpha I wonder if that will be main reason for letting us join and see that game before it's ready 😉

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Pre-alpha Key, question.

      @jetah they said it'll be more then 100.

      @Nelchael winning weekly drawing gives you a spot in pre-alpha lottery 😉

      Also you can only get 1 pre-alpha access. If you're get from being top in Leaderboard then you cannot get another from winning weekly drawing lottery.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Suggestion / alignment weapons

      So if you want to be a good melee dd you have to go evil? And a good aligned tank would be better then evil one? Makes no sense.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
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