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    Posts made by tulukaruk

    • RE: Becomming an Angel or Abommination

      @finland said in Becomming an Angel or Abommination:

      @myux said in Becomming an Angel or Abommination:

      Tho if you make being an angel meaning your home planet is still the demon world, I will totally main that. Probably.

      Angel means good alignment. no way to play an evil Angel. Angels will be defuffed like beasts on Tartaros.

      Cursed. They will be cursed on Tartaros πŸ˜„ And I think Babilis should hate Angels more then Beastkin - after all they were his kids that betrayed him.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Cosmetic cash shop, RMT and p2w.

      It's b2p so even cosmetics in cash shop is a bit... sketchy. But it's not a big deal so I'll live with it πŸ˜‰

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Becomming an Angel or Abommination

      @Tracture humans can just go evil / good and have almost no (or maybe none at all) debuff on corresponding planet.

      @Finland i think noone after finishing a quest to become Angel will want to just stay demon. Not sure how it will be with abomination.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Becomming an Angel or Abommination

      @prometheus said in Becomming an Angel or Abommination:

      @benseine said in Becomming an Angel or Abommination:

      Well if things for an Angel to live on Aboreus are a bit complex, could an Angel atleast live permanently on the human world?

      Yes, that is for sure :slight_smile:

      Maybe some additional Divine Quests for Angels to enlengthen the stay on Aboreus and finally make it permanent? πŸ˜„

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: The PvE vs PvP Thread

      @jetah said in The PvE vs PvP Thread:

      The PvPers just want challenging combat, something AI can't do just yet.

      I'm pretty sure you're wrong. The guys that want challenging combat wants arena or something like that. People that want open world PvP want easy kills from unprepared players or zerg kills on single players. At least that's my experience.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Becomming an Angel or Abommination

      @rainstorm26 looks like it will be a bit hard to start for beastman on the way to evil but once you get to neutral it should be easy to fall πŸ˜‰ for demon it will be probably quite hard all the way.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Fom Damon to Angel

      Killing players will give you less Karma then other stuff - ie. donating money to good god.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: The PvE vs PvP Thread

      @jackbinimbul completely avoided - no. Reasonably safe - yes. It is a game with open world PvP. But if you read the latest spotlight there should be fun to play part without much danger from PvPers.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Feature Spotlight #6 - PvP, Alignment & Crime

      A justice system still allows you to be murdered and looted. We know it’s enough to please those of you who seriously dislike PvP.

      Shouldn't that be "isn't enough"?

      And important questions: how are good demons treated on Arboreus and how are evil beastman treated on Tartaros?

      It looks good and promising πŸ˜„ So a PvP hating demon here hopeful for a nice gameplay.

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: Getting Antsy!

      @prometheus said in Getting Antsy!:

      I agree. I'll be back to the daily forum participation! :slight_smile:

      Great! Now I'm off to read new news πŸ˜„

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Fractured Music

      @sunti sounds great πŸ˜„

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Fractured Music

      Can you tell us the general direction you're going to take with the music? Is it going to be the same for everyone? Or for example metal music for Tartaros and Irish folk for Arboreus? πŸ˜‰

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      @jetah said in Instanced Dungeons/Raids:

      @tulukaruk

      i said for me endgame is pvp.

      Right, sorry - missed that

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      @jetah said in Instanced Dungeons/Raids:

      @logain
      but end game content for me for Fractured will be PvP.

      That would mean they lied about the game being PvE friendly.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      or make the open dungeons PvP free πŸ˜›

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Getting Antsy!

      @prometheus said in Getting Antsy!:

      @gibbx said in Getting Antsy!:

      sure I totally understand that he is busy and I WANT him to be busy on funding and working on the game. but if your going to be too busy to put together updates (which is ok), them please don't tease us that updates are coming.

      Apologies, I messed up there. The schedule I planned went to hell due to some last-minute legal/bureaucratic issues. They're over now though, so it's coming for real! :slight_smile:

      I think one of the problems was that from daily contact it suddenly changed to 2 weeks of silence. It's ok to be busy but let us know what's happening - it just looked like you suddenly disappeared until Specter let us know what's up.

      And gratz on the founding πŸ™‚

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      @jetah do you have open PvP in open dungeons / world bosses in WoW? If not then you cannot compare it at all to what we'll have here

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      @fibs said in Instanced Dungeons/Raids:

      Someone pointed out that people can still camp at entrances or exits to instance dungeons in order to gank players. This can be solved by semi-instancing open fields too. Just randomly divide wandering players into one of several channels / instances

      I pointed it out and from my understanding Fractured is 1 server 1 channel / instance. And that's one of the few unique features about it so I don't think they'll change it.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Instanced Dungeons/Raids

      @jetah said in Instanced Dungeons/Raids:

      if mob hp and damage scale with nearby players then zergs might not work.

      Great. Let's make it that the more PvP players shows up in dungeon the harder it is for PvE players... not really a good solution πŸ˜‰

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Anime

      @lohen said in Anime:

      @tulukaruk said in Anime:

      @jadearchdemon said in Anime:

      Anyone here that watches fairy tail

      I've seen some screens... the art is crap compared to manga 😞

      but the manga is finished 😒

      That's a good thing actually. I like mangas that don't try to milk it till they unreadable πŸ˜‰ Like Bleach did and Naruto was close πŸ˜‰

      posted in Off Topic
      tulukaruk
      tulukaruk
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