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    Posts made by tulukaruk

    • RE: Laughing Coffin

      How about you don't? 😉 They were really assholes... Even if you want to make a PK guild please look for some more inspiring example.

      posted in Guild Recruitment
      tulukaruk
      tulukaruk
    • RE: Are you a PVP or PVE player?

      @somn said in Are you a PVP or PVE player?:

      I do really enjoy the idea of having open-world PVP available to create interesting player dynamics and relationships, cause I found it added this sort of tension that made being a merchant super fun, and personally would love to see that in this game in some form.

      It seems fine at first but if u lose hours of work in game because some players just killed you while you were on the way to sell goods it won't seem as fun. At least not after 3rd time 😉

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: How u think, what system req be in alpha?

      Read the second post in this topic: https://forum.fracturedmmo.com/topic/558/unity-and-its-downsides

      It's not real sys req but it shows that they won't be too high.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Unity and its downsides

      @lomacil said in Unity and its downsides:

      @tulukaruk not sure how that works, since I created them on runtime with specific and different values/positions/components, with the possibility to move each one for them self in global space. Also you'll get a drawcall for everything added (like shadowcalc)

      Read about combining meshes. I was testing it with few thousands cubes and it changed from 10fps (and lots of drawcalls) to over 100fps (and few drawcalls). All dynamically build, all in code.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Unity and its downsides

      @lomacil you can just combine that 500 spheres into 1 mesh and get 1 drawcall.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Races, Gods and buffs

      @prometheus said in Races, Gods and buffs:

      @tulukaruk said in Races, Gods and buffs:

      Can your alignment change?

      It can, within the limits of your race.

      Great! Will it be quest related? PvP related?

      @tulukaruk said in Races, Gods and buffs:

      I don't think there are any real atheists in a world that gods split into pieces

      But... it wasn't the Gods who split it, actually! 😮

      Stop denying the Gods! People were burned on stakes for less! 😉 😉

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Races, Gods and buffs

      @warhard said in Races, Gods and buffs:

      funny and what will atheists receive then?)

      I don't think there are any real atheists in a world that gods split into pieces 😉 You may not like the gods but you do believe in them.

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Races, Gods and buffs

      @prometheus said in Races, Gods and buffs:

      Hi Duck 🙂 You can only worship one god at a time, and by doing so you gain different bonuses (each god gives its own blessings). Your alignment limits what god you can worship though. As @Specter said, we'll cover the whole religion system in a future dedicated Feature Spotlight :slight_smile:

      Can your alignment change?

      posted in Questions & Answers
      tulukaruk
      tulukaruk
    • RE: Daily Message posting

      Another day closer to the game 😉

      posted in Off Topic
      tulukaruk
      tulukaruk
    • RE: Feature Spotlight #3 - The Knowledge System

      I love the idea of tasks to learn abilities. Reminds me a bit of lvling abilities in Mabinogi 🙂

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: Anime

      There is new Blade Runner anime. Official connection between 1 and 2 movie.

      posted in Off Topic
      tulukaruk
      tulukaruk
    • RE: Beastmen and Mount System

      @casgadom said in Beastmen and Mount System:

      Now I would really love to see a chariot pulled by humans while sitting on a little throne 😄

      It's real and it's called sedan-chair 😄

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Beastmen and Mount System

      @lotharian said in Beastmen and Mount System:

      I did think it was odd that a deer might ride a wolf into combat with a fox pet, but thats the flavor in this game I guess.

      It's only strange cause you're thinking that humans aren't animals. If ape can ride beast and wear beast pelt why a deer would have a problem with that? 😉

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Are you a PVP or PVE player?

      @ogmudbone said in Are you a PVP or PVE player?:

      pvp because im not a baby

      Don'w want to offend anyone but isn't it actually the other way around? That mostly the kids want's PvP as they generally have more time and more to prove. And you meet childish players in PvP more often then PvE (at least that's my experience).

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Beastmen and Mount System

      @lehuan5062 said in Beastmen and Mount System:

      Also I was thinking that mounts could fight alongside their master whose mounts were beasts or other creatures

      True. They could just combine mount and pet system into one for beastmen 🙂

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Beastmen and Mount System

      @lehuan5062 said in Beastmen and Mount System:

      You're right about the carrying and stamina.
      About vehicles, if they would be in the game, only human should have those thing. They lack of physical power and even the magical too compare to demons and beastmen. So their crafting, technologies should be better than the others, include vehicles. If beastmen had vehicles, human would have some supercars lol.

      Vehicles are needed for beastman if they're supposed to have merchants.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Beastmen and Mount System

      Riding other beast isn't only about speed. It is also about carrying more goods and stamina - you can ride for half a day and still be able to do other things but after walking for half a day you need to rest.

      So I can see the need for beastman mounts and vehicles.

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: When did this project started ? and why Unity ?

      @reaper said in When did this project started ? and why Unity ?:

      mostly cause graphics isn't everything, idk why people think super good graphics is what makes a game great...

      Pillars of Eternity, Wasteland 3, Subnautica - they show clearly that Unity games can have both good graphic and gameplay 😉

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
    • RE: Hero and Guild creation now live in The Foundation

      @prometheus said in Hero and Guild creation now live in The Foundation:

      I feel your pain Mez - it's ours too. However, you need to understand that making an MMO - one with Fractured's scope especially - is no small deal. Screenshots and video footages will be available once they are good to be presented to the public and the press, since many players fail to understand the idea of "alpha graphics", sadly.

      I agree. Too many times games had problems because of alpha graphic footage and stu... not wise enough people that didn't understand the term alpha. Probably too many gamers were spoiled with games releasing open beta and calling it closed and then released as "open beta". Now a lot of people expect that games at alpha are playable 😉

      posted in News & Announcements
      tulukaruk
      tulukaruk
    • RE: what does this game look like

      @vengu said in what does this game look like:

      Oh wait, you genuinely don't know isometric was confirmed a while ago? In that case, here: https://forum.fracturedmmo.com/topic/41/why-will-the-control-be-based-on-a-mouse/2

      I know. I was just disappointed few too many times I guess 😉

      posted in Discussions & Feedback
      tulukaruk
      tulukaruk
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