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    Posts made by Vengu

    • RE: A compilation of everything we know about Fractured.

      I've made a much needed update to this thread. 😛


      1. DEVELOPMENT:

      • Animals designed as a reward from the €1500+ packs can be tamed. You can create an animal that can cast spells.
      • No plans for more stretch goals right now. Maybe later. And here.
      • Info about the create your own X Kickstarter rewards.

      2. FORUM, HERO/GUILD PROFILES AND THE FOUNDATION:

      • The founder chests cannot be used as storage containers ingame.
      • Info on when the Foundation rewards will be implemented.

      3. RACES & RELIGION:

      • Info about the genders of the demon races.
      • Humans won't have any passives but they will have other benefits.
      • Some races are carnivorous, others herbivorous.

      4. PLANETS & ASTEROIDS:

      • Explanation on how we travel between continents.

      5. EXPLORATION AND SURVIVAL:

      • Info about quests.
      • You can take tamed animals to asteroids and invasions. No plans for breeding yet, maybe after the release.
      • You can't tame humanoids like squires, slaves, etc.
      • Info about swimming.
      • You can't have Goblin slaves to pick up loot.
      • You can loot an elemental like every other creature but you can't gather from it.
      • No global chat, only city, group, guild and private.
      • All races speak the same language.
      • Info on how teleportation works as means of traveling.
      • A whole bunch of answers related to taming.
      • Bit of info about interacting with NPCs.
      • The cart in this spotlight can hold up to 12 heavy materials.

      6. EMPIRE-BUILDING:

      • Some info about respawning in houses owned by others.
      • Player houses cannot be destroyed by the enemy during a siege.
      • Some info on city conquest and what happens after.
      • Little bit of info about war taxes.
      • You can have one house per planet.

      7. COMBAT AND KNOWLEDGE SYSTEM:

      • Companions will be aesthetic, pets will help with fighting
      • You can keep multiple pets at the same time
      • Bit of info about spell interactions.
      • There will be magic staves.
      • Dueling will be added in the future.
      • You can put up to 50 points in the talent tree.
      • Info about dual-wielding. and here.
      • The possibility of teaching your pet special abilities/spells will be implemented after release.
      • Healing won't be any different between PvE and PvP.
      • Info about channeling spells.
      • Focus abilities are toggles but you can have at most 2 active at the same time.
      • Explanation on critical strikes and only Perception increases your crit damage and chance now.
      • Crits won't offer any bonuses to CC abilities.
      • Info about attack speeds. And here.
      • Info about magic resistances.
      • Medium armors won't allow you to cast certain spells, heavy armors won't allow you to cast certain spells or move in stealth mode. Additional info here
      • Heavy armor won't make you slower.
      • The devs have some ideas for an active parry system.
      • Dots and AOE can't be blocked by a shield.
      • Info about armor resistances, includes a chart.

      8. CRAFTING, EQUIPMENT AND ECONOMY:

      • You can use bones to craft various items. Equipment, alchemy, enchanting, etc.
      • No, you still can't skin humans/demons/beastmen to craft leather armor.
      • You will need other work stations to create clothes, suits and decorations.
      • Some info about dyeing armor.
      • Info on crafting system and recipes.
      • Additional info on recipes.
      • Znirf's reply about stats on gear and upgrading.
      • Water from rivers can't be used as a resource at the moment but will probably be added in the future.

      9. LORE AND ROLE-PLAYING:


      10. GUILDS:

      • The developer's opinion on extremely large guilds dominating the server and how to solve it.

      11. SERVERS AND TECHNICAL INFO:


      12. MONETIZATION:

      • You won't be able spend real money on things that speed up gameplay.
      • Bought items will become permanently bonded to your account, as you noticed all of them are pets or cosmetics things, so there is no need for a later refund.
      • Many items on the store will be exclusive and rotated out eventually.

      13. GRAPHICS AND ART:

      • There won't be any cosmetics that allow you to drastically change the type of the weapon you're wielding.

      14. MISCELLANEOUS:

      • Dynamight likes the work by the composer who composed the main theme and will likely collaborate again with him in the future.
      • Goblin armor is made out of animal and human bones.
      • Info about the helmet worn by Goblins.
      • Fractured has 60.000 registered accounts as of Oct 25th 2019.

      posted in Discussions & Feedback
      Vengu
      Vengu
    • RE: Market

      In Wurm Online, players can sell their wares through NPCs/market stalls and even with the trading section on the forum and the option to mail items to their buyers instead, the markets are still very active. So I don't think trading websites will be much of a threat to the ingame markets. In the end players still have to travel to a market to buy the item they want. You can use a website to search for the cheapest sword, but if the cheapest sword is being sold in a town 2 hours away from your location, would you really travel there? Or would you rather buy the slightly more expensive sword that's being sold at a market only 10 minutes from your location.

      posted in Questions & Answers
      Vengu
      Vengu
    • Foundation Point Inc/Sanctum is disbanding (and no I'm not leaving Fractured).

      Hello everyone, I've decided to disband my guild. Why you might ask? Well, for a few reasons:


      1: My guild was never a serious guild.
      Those of you who have been here for a long time know that it used to be a guild just to get the "join a guild" foundation quest done. This unfortunately also meant that the number 1 guild on the leaderboard wasn't even a serious guild, which is something that I've never been very happy with. Back when I first started it, it didn't matter too much. These days though, Fractured has multiple serious guilds who aspire to be the number 1, but can't get there because my foundation points mass guild is blocking them from progressing. From what I've heard, some guilds even resorted to rulebreaking (for example by making multiple accounts) in an attempt to take the first spot. By getting rid of my guild, I hope to level the playing field to give every guild a fair shot at rank 1.

      2: It's too much of a mess to organise.
      While I did eventually consider turning it into a serious guild, at one point even renaming it and writing a guild description, it didn't change the fact that many members in my guild were just there for the quest. With over a hundred members in the guild, it would have taken me ages to figure out who were serious about joining and who weren't. So much work in fact that's it's probably easier to just disband and start over. We have no tools to reach out to all members at the same time, I would have had to contact all of them individually to figure out where they stand.

      3: It's still too early for me to determine whether or not I want to run a guild.
      Fractured is still years away from release and for that reason I don't want to commit too much time to it yet. Building and running a guild obviously take a lot of time, especially if you don't have a game to play yet because you still have to keep the members happy somehow. While I do have alpha access, I don't play it because I don't want to burn out before the game has even been released.


      So then, what does this mean for the members who are currently in my guild or were planning on joining it? Well, for those of you who just wanted to get their foundation points, you can make a guild of your own and get the points that way if you don't have them yet. If you're looking for a serious guild, VyrVandalous has offered me to recruit those who are looking for a new guild. You can find his guild page here: The Shadow Empire and their Discord: https://discord.gg/3Xn3FEc. From what I've seen, they're pretty darn serious about running a guild in Fractured, probably the most serious one. They're open to all races even though they're shown as a human guild on the guild recruitment page. That's just a limitation of the guild profile system on the website.

      As for myself, I have no idea what I'm going to do in the future. I might play as a lone wolf, or maybe I'll join someone else's guild. I might even create a new (serious) guild in the future. But right now it's still way too early to decide. You certainly don't have to worry about me leaving the forums though. While I'm not participating much, I'm still watching all the dev news and now that the devs have begun answering questions again, I can make updates to the compilation thread again. 🙂

      posted in Guild Recruitment
      Vengu
      Vengu
    • RE: Daily Message posting

      daily post

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      daily post

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      daily post

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