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    Posts made by WolfsQuill

    • RE: Daily Message posting

      daily post

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      Daily Post... nine hours later? Does this go by after 12 a.m., instead of 24 hour cycles?

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      Even more Daily Posting.

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      more daily posting

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      more daily posting

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      daily post, daily post yay

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Daily Message posting

      heyo- daily, daily messaging!

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: Greetings!

      Hey! Welcome to the community!

      posted in Welcome to Fractured
      WolfsQuill
      WolfsQuill
    • RE: Why MMO if you like to Solo?

      Honestly, for me a lot of it that I don't hate cooperation. Making friends and adventuring with them, or even banding together to form a guild is really fun. What I don't like is PvP. I enjoy more casual gaming; not the intense and sometimes toxic grounds that form around PvP matches. Furthermore, many MMOs have storylines/campaigns that, while you can bring your friends with you, are "solo". A lot of those are fun and well made. MMO is geared towards "cooperative OR competitive" rather than just "competitive" like many other multiplayer games.

      posted in Off Topic
      WolfsQuill
      WolfsQuill
    • RE: [Discussion] Ingame currency system, what we want to get?

      It'd be pretty cool if each planet had it's own currency, and when you visited another planet the currency you had would be converted. Plus, if one planet is doing better than the others, the conversion rate can shift.

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • RE: Cross-Race Guilds

      @fibs So, you mentioned that you must select the restriction for the guild, but a friend of mine (who is the one creating the guild) can't alter the restriction at all. It's just tied to whatever race he is. It doesn't seem like the mechanic to alter the restriction has been implemented yet.

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • RE: Here I Stand

      @truvidien88 Well, hey! Welcome to Fractured! It's awesome to meet you. Have fun!

      posted in Welcome to Fractured
      WolfsQuill
      WolfsQuill
    • RE: Kickstater backers vs Fracturedmmo.com backers

      @jozef the amount needed for the unique spell FX was 1000 and the total number of backers was 1050. However, only backers receive that.

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • RE: Provisioning and Brewing

      @agracore I would imagine that you could learn to combine and alter recipes as your "knowledge" about cooking grew. For example, perhaps you could learn to make things like apple juice. It would also be interesting to see if each planet could have unique foodstuffs. I would imagine that Syndesia, as the planet without any "aura"- so to speak- would have the "base" foodstuffs. Arboreus could have fruits/vegetables that are either more bountiful or nutritious, while Tartaros could have evolved breeds of prey since they must adapt to fleeing from demons.

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • RE: Cross-Race Guilds

      @fibs oh, that's good news! I hadn't heard it had been updated. Thanks for letting me know!

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • RE: Cross-Race Guilds

      @putio That would be one way to alter it, I suppose. It's a good idea. The only trouble I could see coming from that is that the racial bonus are often tagged to the planets themselves.

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • Cross-Race Guilds

      I would honestly love to see cross-race guilds. I know that in the "Hero and Guild Creation" blog (on the NEWS pannel) it mentions that guilds are race-restricted. I do see some of the reasoning behind that, like:

      1. Traveling between worlds is supposed it be difficult.
      2. The races and their cultures vary drastically, so it's logical that they wouldn't necessarily get along.

      ... and so on and so forth, but I sort of feel like that risks isolating the worlds too much. It absolutely makes sense for there to be guilds restricted to a single race, but more in a role-playing capacity than a game-play capacity. At least, so it seems to me. I suppose I imagine complex guilds like:

      1. A human-beastmen guild created for the sole purpose of defending Syndesia from Tartarus during the eclipse.
      2. A demon-human guild filled largely with the corrupt and the corrupted.

      Or even little things, like a beastmen who ventures to Syndesia as often as he/she can and is fond of the humans or a particular set of them. I can easily see a living "universe" in which a guild hall is a home away from home for members of all the races. Where they can meet up and exchange stories, or plan to tackle a difficult adventure with their combined skill-set. If there can be cross-race friends, it seems a little strange to not have cross-race guilds.

      I do realize that the race-restriction is not set in stone for the guilds, I just figured I'd put my two cents in the jar. Does anyone have arguments for why it wouldn't be a good idea? Or something to add? I'd honestly love to hear it.

      EDIT: I'd also like to add that, at least for those towns/homesteads who are supported by/lead by a guild, it would give access to a larger array of materials and trading. It could help the towns be more competitive and those towns with access to more materials would be able to craft a wider range of items. That would, in turn, place that town in higher "demand".

      posted in Discussions & Feedback
      WolfsQuill
      WolfsQuill
    • Heyo!

      Nice to meet all of you. I've been browsing around the Forums and News, and I have to say Fractured looks awesome!

      posted in Welcome to Fractured
      WolfsQuill
      WolfsQuill
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