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    Posts made by Xzait

    • RE: Problem in Craft Menu

      I made a post about this already. They overhauled the crafting interface and now it is trash.

      posted in Bug Reports - Closed
      Xzait
      Xzait
    • RE: Cutting trees

      I had this happen to me too when the server was having major latency issues

      posted in Bug Reports
      Xzait
      Xzait
    • RE: Double gold drop rates aren't working

      @GamerSeuss I never even hinted at safety though...??

      I was talking purely in gold income per kill.

      I found forest trolls the easiest and fastest way to make money, personally...

      posted in Bug Reports - Closed
      Xzait
      Xzait
    • RE: Found my first ?major? bug already, warning

      @luminos77 https://forum.fracturedmmo.com/category/51/bug-reports-closed
      there ya go 🙂

      posted in Bug Reports - Closed
      Xzait
      Xzait
    • RE: [A2.5x] Wagon is removing every environment bushes+plants - Real Lawnmower ;)

      @Kralith I can confirm this too. i had my wagon parked next to a stone mine and it deleted the stone as soon as it spawned XD RIP

      posted in Bug Reports
      Xzait
      Xzait
    • Crafting interface

      The new crafting interface out in the wilderness is crap. Pressing N to open it doesn't work half the time, so you cant even build a campfire or wagon to rest or gather resources, you can't make bone arrows on the fly, because inventory space is limited to travel with 15k of them before you leave, you can't make a hammer or an axe to build a wagon or cart if you do manage to open the interface or chop down a tree.

      All the unneccissary limitations make travelling more of a hassel to set up and less interesting. Please, change it back to the old crafting interface, where i can make a new bow if my current one breaks half way through the whispering woods.

      It doesnt even make sense having an discrepency between being inside a town or being in the wilderness... they are all items you craft WITH YOUR HANDS....

      posted in Bug Reports - Closed
      Xzait
      Xzait
    • RE: Double gold drop rates aren't working

      @LordRellik zombies and skeletons were the worst enemies to farm gold from. it was goblins that gave around 16 and trolls gave around 20-40

      posted in Bug Reports - Closed
      Xzait
      Xzait
    • RE: Hello

      Welcome to the Fractured community!! 😄

      posted in Welcome to Fractured
      Xzait
      Xzait
    • RE: Mythopoeia (modified)

      Possibly trade with them, like we did in the previous test 🙂
      @Nekrage himself posted in the fractured discord server that he does want to test sieges, but doesn't want to "be a dick about it", in taking a city by force, without consent. He actually wants to have a friendly claim another town nearby, purely to test sieges, if possible 🙂 I am going to take his word and trust he was telling the truth. The few times I have chatted with him personally, he has been a very respectful person, despite his evil allignment 🙂 If he does end up attacking us, then we'll have to do our best to defend!!

      I feel like alot of people tend to dislike the 'evil aligned' guilds/players, purely because they, themselves are (usually) 'good aligned', themselves, and being evil is bad XD but I feel like they are just as important to the community as everyone else!! TSE for example, has done a LOT for the community as a whole, making the character planner (http://theshadowempire.net/public_CharacterPlanner.php) public for everyone to use, and a useful enchanting aid (http://theshadowempire.net/public_enchantments.php) public for everyone to use as well!

      You never know... reaching the end of the test, as much as the guilds residing in Duath are PvE oriented, we might give sieges a shot ourselves, just before the test closes, just to try it out!!

      posted in Town Planning
      Xzait
      Xzait
    • RE: Character Customization

      The depth of the character customisation so far, has been 3 facial expressions, 3 hair styles, 5 or 6 hair colours, 5 or 6 skin colours and 5 or 6 undergarment colours, as well as being male or female.

      posted in Questions & Answers
      Xzait
      Xzait
    • RE: The Eviction/Refugee system ( Residential area solution for city takeovers )

      @Farlander They won't lose everything, as they will have time to move all their items from their plot to safe's in cities, and also have enough money from getting evicted, to buy a new plot. All in all, it's actually a very well-rounded solution.

      posted in Discussions & Feedback
      Xzait
      Xzait
    • RE: Hellow Fellows

      Welcome to the Fracrured Community!! 😄

      posted in Welcome to Fractured
      Xzait
      Xzait
    • RE: The Mage Guild will start this Alpha !

      @Ignator I like your enthusiasm and admiration for magic. If you might listen to a couple of suggestiins though;
      Put all of the guild rules in a single list. Reading them twice made it feel like I was reading the same thing all over again, despite the minor differences.

      As much as you want magic focused players, you might want to hope there are a few 'spellblades' and tanks that want to join, to help defend your army of mages. Some enemies deal a LOT of physical damage and have high hp and magic resistances. I guess, if players want KP (Knowledge Points), they can tenporarily team with other people though. You can also buy reagents off of people that farm them too.

      Best of luck, making a Fractured version, of Skyrim's College of Winterhold!! 😄

      posted in Guild Recruitment
      Xzait
      Xzait
    • RE: Finally something I was waiting for years

      Welcome to the Fractured Community!! ^c^

      posted in Welcome to Fractured
      Xzait
      Xzait
    • RE: summon class

      @MeruemVBP said in summon class:

      I think the best race will be wolves, right?

      I don't really think you can call any race "the best race". It all boils down to what you want as a player. No point picking Chadra (+3 dex and +1 cha with i believe -2 int?) if you are only going to have 6-12 dex anyway. You still can if you want to be a cat though, with no issues, unless u want more than 16 int.

      Classes with stat changes have max stat total = 18 + bonus. (so a Chadra can start with 21 dex, instead of 18). If the bonus is positive, it will cost fewer points to increase the stat. If the bonus is negative (like int in this case), it will cost you more points to increase the stat.

      So again, "best" is all to do with what type of build you plan to use for the majority of the game. I believe humans don't have any stat bonuses, however, they have more points to spend on stats, to balance that 🙂

      posted in Questions & Answers
      Xzait
      Xzait
    • RE: Here I am

      Welcome to the Fracxtured community!! ^c^ lol

      posted in Welcome to Fractured
      Xzait
      Xzait
    • RE: Here I am

      Yes. There, you are 🙂

      posted in Welcome to Fractured
      Xzait
      Xzait
    • RE: Regions

      @GreatValdus no, @Bernu is talking about the regions. read the last few development posts. In the last QnA, Prometheus brought it up and you could see the regions there. I havn't seen it abywhere else though.

      posted in Discussions & Feedback
      Xzait
      Xzait
    • RE: summon class

      Creature tamers will need to have a descent amount of charisma though, when taming is implemented.

      posted in Questions & Answers
      Xzait
      Xzait
    • RE: New Layout

      you are supposed to leave the > things in there as part of the quote. I don't know if naming weapons has been touched on yet. Other than player made weapons, relics, etc. (because of pledge pack benefits), i don't believe there will be any 'exclusive' or 'unique' items in the game, like you see in anime's based in MMO's where a player randomly puts a raddish instead of a stick and suddenly they have a turnip launcher, instead of a staff, that no1 has ever made or seen before.

      posted in Questions & Answers
      Xzait
      Xzait
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