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    Best posts made by Znirf

    • RE: Pet system can be based on UO or Daoc?

      @PeachMcD said in Pet system can be based on UO or Daoc?:

      We can get COMBAT PETS?? That's awesomesauce. I want one of those elementals for sure.

      Yeah, you will have companions and pets, the second ones can support you in combats!

      @Farlander said in Pet system can be based on UO or Daoc?:

      I hope they are not trainable because that is when balancing starts to become a problem

      In the future we will give you the possibility to teach them Special Abilities and Spells, but I'm speaking about post-release updates.

      posted in Discussions & Feedback
      Znirf
      Znirf
    • RE: Lootable Corpse?

      @Xzait said in Lootable Corpse?:

      What I want to know though... Is there going to be a penalty if someone else attacks us first (them being with or without a murderer flag), and we defend ourselves and win, knocking them out and possibly accidentally killing them in the process?

      Coz, like... it was self defence XD

      If you have a good alignment you will be able to attack only the ones with evil karma (Good and Neutral are considered invalid targets as if members of the same party). If a neutral player attacks you, he will become "aggressive" and you can defend yourself without any consequences. 🙂

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Stats layout in Alpha 2 test 1

      @grofire said in Stats layout in Alpha 2 test 1:

      i only wonder what luck do, and does critical dmg and hit work for magic too.

      @asspirin said in Stats layout in Alpha 2 test 1:

      @Yitra Devs said LUCK affects CC (however they didn´t specify whether it affects the chance of ability to apply its effect, or its power - for example lenght of stun).

      Luck works only when the system rolls a chance. It doesn't affect the effect of the abilities because they depend on specific factors. 🙂

      posted in Discussions & Feedback
      Znirf
      Znirf
    • RE: Critical strikes

      @Yitra said in Critical strikes:

      @Znirf said in Critical strikes:

      Only Perception will give you bonuses to critical damage and critical chance.

      Are you sure, as with Dexterity at a minimum of 11, you also had 1% crit chance in Alpha 1

      Yes Yitra, we decided to make a change for a matter of balance, now only Perception gives you bonuses to critical damage and chance. 🙂

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Not able to start the game.

      @Lis1985 said in Not able to start the game.:

      Prometheus @ Fractured has issues running on some Windows 7 machines

      We're working on the problem, hopefully we'll have a patch soon

      The game has some issues related with Windows 7. Don't worry, we are working on it.
      We recommend everyone to upgrade to Windows 10 since Microsoft is ending support for Windows 7 soon and the OS will no longer be secure and officially supported by many apps (including Fractured).

      posted in Bug Reports - Closed
      Znirf
      Znirf
    • RE: Attacks speeds depending on armor ?

      @asspirin said in Attacks speeds depending on armor ?:

      @Jetah Imo it´s logical, as plates / rings in chainmail make little more noise than lets say gambeson. And you´re right, chainmail slows you quite a lot, but it´s a fantasy game 🙂 And probably heavy plate users with all stats on STR and CON will have hard time dispelling all the slows and other movement impairments anyway.

      Concerning disability to cast spell with heavier armors: what exactly is spell - will abilities have tooltips that they´re spells?

      @Yitra said in Attacks speeds depending on armor ?:

      Paladin style is off the table then ☹

      Unless the definition of spells is different then I think. @Znirf Can you enlight us on that?

      You're right, I was too broad speaking about "spells"; we still have to lay down rules on this topic. Anyway, each spell will have specific priorities related to casting requirements.

      With light armors you will be able to cast mainly spells with direct damage or with arcane properties. Quite all the healing spells under Restoration can be casted also with heavy armors, the same for some of the protections or for particular spells like the Word of Power.

      All these choices will consider the game and class balance, for example, all the Mage spells will be limited to light armors. Most likely all the abilities will show the "armor ranks", so you will be able to know what you can and can't cast.

      I'd like to give you more insights about this but, as you can understand, we still need to work on it. 🙂

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 22, 2019

      The credit goes to our Art Director, he is a very stylish person 😄

      @Gibbx said in Fractured Content Pills - Week 22, 2019:

      Merch coming soon?

      Not for the moment!

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Critical strikes

      @asspirin said in Critical strikes:

      And question about CC: will crits offer any bonus to CC abilities? Will for example stuns be able to crit? And if they can, will they last longer ? Or will crit CCs be harder to save against? Or does it affect only damage abilities and autoattacks ?

      Wil criticals with various dmg types have different effects (cold->freeze, fire->burn dot, poison -> reducing damage, melee crit -> bleed etc)? or will crits only increase damage?

      No, crits won't offer any bonuses to CC abilities, only the Accuracy (and the luck) will. In general, the victim can resist to any stun or poison effects on the basis of his willpower, evasion and fortitude.

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 25, 2019

      @Syllah said in Fractured Content Pills - Week 25, 2019:

      Something of a random thought, but will spells require components? Perhaps not basic ones, but more elaborate rituals? Or even, several people who know the same spell?

      After you took the possibility to study the spell killing a foe you will need the right amount of knowledge points and a blank tome of the right school. Check out this Spotlight for more!

      @Savitr said in Fractured Content Pills - Week 25, 2019:

      Will the fireballs be able to light the area cobwebs on fire? Any known planned spell interactions at this time?

      With the fireball, you will be able to cover only a part of the cobweb area.

      There are spells that are thought to be used only in combination with others. For example, Strike Wounds makes more damages depending on the number of a target's "wounds". For wounds, we mean physical status effects like bleed, blind, etc that you have to activate using other spells.

      @Robinhoodrs said in Fractured Content Pills - Week 25, 2019:

      Are we going to get staffs for magic? Because seeing it come from your hands is, eh... meh?

      Yes, there will be magic staffs! Don't worry 😉

      posted in Minor Releases
      Znirf
      Znirf
    • RE: how long until beta 1?

      Hi @JesseJane ! You can check out our development roadmap here. Probably Beta phases will start around Q2/Q3 of 2020. 🙂

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 31, 2019

      @Mcrackenstan said in Fractured Content Pills - Week 31, 2019:

      Any chance we can have goblin slaves to pickup loot?

      No, not for now, but that's a nice idea! Maybe after the release we will consider that 😉

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Primitive weapons

      @asspirin said in Primitive weapons:

      It has been stated, that Primitive weapons will have damage about 20% lower than metal ones. But as game is supposed to have horizontal progress, is there anything to compensate this ?
      Will primitive weapons be, for example, better for enchant (stronger enchant bonuses) or will they be more customizable ? Or will we never ever see any flint dagger two days after game release when everyone will have metal weapons? Would be sad, as "primal feeling" of primitive weapons and clothing - heads of monsters as helmets - is nice. Let´s hope we can at least use them as skin.

      Hi @asspirin! Since primitive weapons are easier to craft and to obtain they will be just weaker than the metal ones. 🙂

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 31, 2019

      @Xzoviac said in Fractured Content Pills - Week 31, 2019:

      Are the goblins, wearing dead goblin bones as armour?

      No, the armor is made by mixed animal and human bones.

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Primitive weapons

      @asspirin said in Primitive weapons:

      @Znirf Thanks for reply. It does make sense, it´s just sad that primitive weapons will be useles after few days, no matter 🙂 Casters won´t need them anyway (stats on weapons will not affect casting in any way, right? Hope so ... for unarmed casters).

      It's still too early to talk about these kinds of things. 🙂 Anyway, there will be weapon enchantments with crit and spell damage bonuses. It's also possible that we will create something more specific for arcane spells (staff or rods that give enhancements only for spells from a specific School of Magic).

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 31, 2019

      @Xzoviac said in Fractured Content Pills - Week 31, 2019:

      what animal is the helmet a giant rat?

      It is the skull of a particular species of vampire/beast that goblins use to combat. Since those kinds of bones are robust and durable, they are also used for the creation of artifacts or weapons.

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 37, 2019

      @asspirin said in Fractured Content Pills - Week 37, 2019:

      Just a question - can bearkin buy a bear trophy decoration on wall and bear fur near bed?
      And when discussing crimes against nature, can deer kin eat meat (from wolves for example...would me nice irony 😄 )? Concerning mounts - as wolf kin there probably won´t be problems riding a wolf (but imagine human riding chimpanzee :p).

      A wolf and a Udoadra are not of the same species, so that could be possible. Anyway, it will depend also on the race, some will be carnivorous and others herbivorous. 🙂

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Types of weapons

      @suchensienach said in Types of weapons:

      is there a set list of weapons or can you pick up like a thigh bone and use it like a weapon?

      @suchensienach you will be able to craft several weapons and armors using bones, especially with the arrival of Tartaros and the daemons. There will be also bones' items that you will need for alchemy and enchanting.

      posted in Questions & Answers
      Znirf
      Znirf
    • RE: Animal taming and breeding.

      @Esoba said in Animal taming and breeding.:

      Nice. As companions are only aesthetic, will we be able to have a pet and companion out at the same time, or is there some restriction?

      Yes, you will also be able to keep more pets at the same time.

      posted in Discussions & Feedback
      Znirf
      Znirf
    • RE: Fractured Content Pills - Week 22, 2019

      @Esher said in Fractured Content Pills - Week 22, 2019:

      Finally a picture of the whole team 😛 There is a new one, isn't it ? Is it the intern you had last year ? 😛 I thought first that the tamming tub was a bath tub 🤔

      I'm the new one and I'm the bearded guy in the lower row, the first from the right! 😄

      @Jetah said in Fractured Content Pills - Week 22, 2019:

      @Znirf

      Then what type of convenience will Fractured have? Usually it's pay to bypass the crafting wait (even Warframe has it).

      We don't want to give any "time savers" because, right now, our priority is the in-game experience balancing. As we already said a lot of times, our monetization plan will be based exclusively on a cosmetic system. You will be able to spend our hard currency (Dynamight Gold) for cosmetic upgrades and the VIP status (you can have more info about VIP here).

      posted in Minor Releases
      Znirf
      Znirf
    • RE: Founder Chests

      @Farlander said in Founder Chests:

      I was wondering if the chests we receive as foundation rewards will be chests we can actually use to decorate our housing?

      Hello Farlander! No, you can't use it as a decoration chest. They are not inventory items, they grant you a random reward, and you will be able to open them in the future in-game Store.

      posted in Questions & Answers
      Znirf
      Znirf
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