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    Best posts made by Zori

    • RE: Bummer for me: "Hello Governor! A few city-claiming tips for you..."

      @GorTavaro said in Bummer for me: "Hello Governor! A few city-claiming tips for you...":

      @Dordolio
      It has been clearly stated several times that purchasing governor+ pack only gives you option to found a city before start if you fulfill claim requirements as normal player would have to otherwise it would be pay to win.

      Essentially this.
      It just means that you'd have to build that city in the 'normal' means, but whats a city with a population of 1?

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Story writing competition winner.

      @Donner said in Story writing competition winner.:

      @Zori Please forward my prize to @Waeve 😄 He is my friend that I got to join the community!

      Screenshot (122).png

      and done 🙂

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Bummer for me: "Hello Governor! A few city-claiming tips for you..."

      @Dordolio

      well, no one's really questioning anyones financial capabilities here.
      the discussion was mostly about whether a certain pack would be useful for people or not.

      Hopefully you find it useful, the cosmetics and the other benefits are there i suppose.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Nekrage's Community Award Program!

      shucks, thanks guys! 🙂

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: so what is everyone looking forward to this alpha ?

      idk why people are so pumped up about the PVP when 1) It's not the aim of the next test, and 2) every PVP mechanic is broken atm as it's not the intended area of 'testing'.

      but to answer the Q, it's to see what the foundational outline of the city building of the game would look like.

      posted in Discussions & Feedback
      Zori
      Zori
    • What is the point of having your own plot of land?

      On the last test we were allowed to build tubs, weaver, crafting table, etc. on our plot of land but now it seems that having your own plot of land is just a place to have your own personal storage.

      I have slept at fireplaces in other places more so than my own and the only reason why i'd come back to my own house is just storage.

      If NPCs are going to be 'town only', and that reason is one of the key defining features of choosing a city house vs an out of city house, whats the point of not allowing players to have tubs and other crafting furniture in their own home?

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Playing with melee~ possible new meta

      i've used a club/bludgeon for the stuns + shield.

      Concussive Strike
      Frenzy
      Shield Block
      Enrage
      Bash

      Concussive Strike + frenzy + bludgeoning gives you stun, DoT + Attack Speed and burst.
      Concussive strike also is a 2 second cool down so you can pretty much re-apply that as you keep hitting.
      When Bash CD goes down every 10 seconds, you can pretty much trigger a manual stun, other than that, you'll get constant stuns from the club/bludgeoning weapon anyway.

      I'm not saying you can stun lock with it but it deals quite a heavy damage + stuns. It gives a lot of sustain and CC.

      You can probably switch out the talents to a pure damage as it is tanky enough but heres what I use with the talents.

      edit:

      Essentially with this build what you wanna do is trigger bash first for the stun.
      then switch to concussive strike, once bash CD goes off, you can switch to it again.

      You'll have shield block as a focus skill active, only thing you need to be mindful of is switching between concussive strike and bash.

      If you're in front of a high CC mob (stuns) just pop enrage and you've got 30 seconds of stun immunity.

      Not to mention that you got perma frenzy on so there's very little to worry about with your attack speed. This build doesn't require a lot of SP, the only "SP" drain is triggering bash, it's not even necessary to have bash on this build, you just have spare 2 points on memory so might as well chuck that on.

      and with 18 con + 18 str, you'll pretty much get 20/20 on both with this talent path.
      You can probably drop a bit of endurance or some resistance and switch it to the 'dex' line with increase damage on 'light' weapons as club is considered light.

      UnityClient@Windows_2Uo3J3w4yj.png

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Can we have other means of information beside Twitch Q&A sessions?

      I agree.

      Mostly on the fact that it feels like im an online meeting again and i'm just tired of that 'zoom session' feel to it.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Solo playing became extremely difficult.

      I sort of agree/disagree, in some sense it did kind of needlessly got difficult by adding an unnecessary stipulation of having to be a city member just so you can use certain crafts.

      At this point in time it's not entirely necessary to have those equipment (although they do help a lot) but in the long run, if this ideology of only having access to certain craft/trades by being a member of a city could potentially put off many people. For one, cities are typically reserved for established guilds already, which would push newcomers off to joining a guild straight away just so they can gain access to those trades, this means that players generally don't have the breathing space of deciding which one to join.

      Sad part is, once you're a member of a city, you'd find that you don't even need to be in the city or in your home a vast majority of the time, yet you're somewhat tied to the idea that 'you need to come home cause your inventory is full'.

      To break down some of the issues that I found, and i do acknowledge that this is coming from a place of ignorance as I do not know what the future features are;

      1. There is an emphasis that cities are the only ones to have access to certain processing/trading utilities, i.e; tubs, weavers, work table, etc. which puts a gate/barrier for everyone.

      City governors typically would not open up these services to the public, especially not tubs considering the 16 hour wait involved in processing those materials.

      So what chance does a player who has not decided which city to join would have? if you're a new comer and all you're experiencing is the not even the very bare bones of the game, and in-order to experience a 'richer' content, you're then forced to join a group of people when you barely even know what's available out there for you. Imagine governors/guilds looking at their application list and going "who the hell are these people in the first place?" naturally they'd prioritise who they already know (guild members).

      I'm predicting that you'll have a lot of players abandoning cities/guilds as they experience the game more as they begin to learn or understand what they want out of their gaming experience, would this lead to a productive/positive longevity of a guild/city? I'm leaning on no.

      2. Cities are supposed hubs for trading, spawn points and NPCs where players can group/gather.

      Yet somehow, only 'citizens' (typically guilds) are the only ones that would be allowed to access much of its amenities, perhaps this will change over time and that these cities would allow for their services to be more open to public, and thus allow for more people to gain access to it, and thus enticing more people who do not live in city to use its amenities but at this point in time where every one of those things are gated, it just doesn't do anyone any favour. This brings me to point number 3.

      3. Houses are practically useless at this point.

      Other than a spawn point (which can easily be covered by Taverns) and a storage unit (which from my understanding at this point in time, can be covered by a bank), i just don't see the point in building your own home.

      Some might comment that perhaps with the implementation of farms and animal husbandry, a house will be more useful, but if you've seen the size of plot of lands allotted in cities, i dont think theres much space for said projects. I don't even see how a 'palace, castle, or manor' could fit in any of those lots, let alone house animals and farms.

      From my perspective, starter towns are essentially the model for 'city structures', and at this point in time i don't even see a need for players to build their own city as majority of player needs are covered in starter towns, perhaps the novelty of city building or the exclusivity of having your own semi-public tanning tub and carpenter is the only thing that's requiring people to build a city.

      but if a carpenter/wood workshop can only be used in a city, is it really necessary to disallow private lands (both city and non-city) to not have access to their own personal tanning tub, worktable, and weaving station?

      it's kind of unnecessary from my perspective. Cities themselves would have exclusive NPCs already, i just dont see the need to gate the most basic things out of 'solo' players, not even 'solo' players at this point, any person with a plot of land for that matter.

      4. Having a house in a city actually feels more disadvantageous at this point than having any benefits.

      From my perspective, the most 'ideal' thing for a person to do is to sign up as a member of a city but build your house outside of the city (if that is possible).

      That way, you as a player would have the opportunity to choose a much more strategic spot for a 'storage dumping ground' and not feel tied to a certain location. Travelling back and forth from one end of the map to the other just so you can deposit things is indeed quite tedious.

      But if you're a member of a city but have your house built elsewhere, you still have access to the city amenities whilst still having your personal strategic location outside of it. Not only that, if you feel the need to relocate, you can just abandon that lot and set up a new one.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Is this game worth it

      @AEllipsis
      I can play tetris over and over again and not get bored, thats replayability as well.

      What exactly is it that you're looking for?
      Do you want my definition of why i think this game is worth it?

      For me i think it's worth it as the goals of this game seems realistic and achievable, unlike what other MMOs are promising their supporters which eventually ends up being cancelled, etc.

      Game play wise? Albion (dev doesnt like comparing this game to its competitors) is comparable to this game, but this game has a much better sense of progress and thwarts it against 'zerging' guilds.

      Theres no other MMORPG that seems promising atm as this genre has generally took a downturn.

      Thats what makes it worth it for me, you might not think that it's worth it based on my definition, so whats your definition of worth it so we can give you better information?

      posted in Questions & Answers
      Zori
      Zori
    • RE: [FRAC-1769] Equipped shield weight class counts even if shield is not active

      You need to unequip shield 🙂

      posted in Bug Reports - Closed
      Zori
      Zori
    • RE: Share news via Facebook is missing for me(FIXED)

      @Starchaser

      go on the news section of the main page and scroll down to the bottom of the page, like so.
      ba458f41-b3a1-428f-85d4-415546e50cf6-image.png

      posted in Questions & Answers
      Zori
      Zori
    • RE: Sudden drop in stamina

      @Sativo said in Sudden drop in stamina:

      I notice this error (repeatable) behind one of our Tanning buildings (in the city Garden of Eden) There used to be a dire wolf that spawned right behind the building. But the last day or so it has stopped spawning. I used to kill it every 15 minutes or so while building structures in the area. It seems like it has spawned under the ground now because every time you run past where it used to spawn you take a hit of endurance. Like a stuck mob hitting you as you run past it.
      Might not be the reason, but it sure fells like it could be. Maybe there are more mobs stuck under the ground attacking as we run by.
      Wish we had a combat log.

      i know that spot... it's right behind my house lol

      Yeah that was a good observation, perhaps the random drops in movement speed and endurance are brought on by the monster-respawn issues.

      I've also noticed that a lot of mobs respawns in curious spots, meaning they dont move or do anything but once you've 'triggered' them, they dont attack you, they just run to where their supposed range is and not even fight back, once they've reset thats when they attack you again.

      posted in Bug Reports - Closed
      Zori
      Zori
    • RE: Towns

      @Vidrik
      This one answers some of the questions you have in regards to housing.

      If you wanna have a read at some of the questions asked...
      https://forum.fracturedmmo.com/topic/5594/july-24th-housing-towns-q-a-list-your-questions/17

      posted in Questions & Answers
      Zori
      Zori
    • RE: The tree grows from a bank.

      Don't cut it down. it's a good luck sign. Money tree my dude.
      It's for aesthetics as well.

      posted in Bug Reports - Closed
      Zori
      Zori
    • RE: Coming from Albion

      Oh Albion... what a mix bag of good and bad memories.

      posted in Welcome to Fractured
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Kralith said in Would we be able to use housing blueprints on the next test?:

      @Zori not even be disappointed about competitions.
      Just to say, the time will come where you get heard 🙂 I am sure.

      yeah, it was a good lesson though to be a bit more thorough with the requirements. At the time I ran the competition there were a lot of players who didn't have a key, it looks like they lost interest and decided to come back for the next free/open alpha instead so they didn't bother, which is a shame cause I was definitely considering consolation prizes for people that showed initiative, but it ended up as people with the key already wanting to upgrade theirs but there's much left to be desired with the quality of their writing.

      It was a fail but at least there's a few decent stories that came out of it.

      posted in Questions & Answers
      Zori
      Zori
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