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    Zwiterion

    @Zwiterion

    TF#4 - EMISSARY

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    Location Canada

    Zwiterion Follow
    TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Zwiterion

    • VIP system : What do you think ?

      Edit (2018-05-31) : Here is the new post about vip you will be able to find a new poll and all the information about VIP that we know

      VIP system : What do you think ?

      Edit : Please remember this thread is for sharing idea and making suggestion. Try to stay keep a respectfull and polite tone when debating. Thank you🙂

      What we know : VIP membership includes bonuses such as additional Learning Slots, increased Knowledge Point gains, discounts on Store items and unique cosmetic rewards for accumulated VIP time. It's only time savers and cosmetic stuff - we're not selling power there!

      Now some people think its p2w other dont.

      The principal concern is probably the additional learning slot and the increased knowledge point gain. Depending on how it's done and how much of a boost it give it could either be a big advantage early game or just a slight time booster. I think that we should remember that in the end with enough time played a player without vip can still acquire the same lvl of power than a vip player.

      If the Vip system remain the same, a suggestion a could make to make it less pay to win would be to enable player to buy directly form the shop (not a trade with a player) the vip status with in-game currency. That way someone who want to go the easy way could use real money to buy it and a player who want the status and play a lot the game could still be vip without using real money.

      What do you think about that ?

      Btw i'm not really a huge fan of the vip system either but if it's done well I can understand the dev. to want a steady income of money, at some point you cant just get an income from selling the game.

      Edit : I have to mention that the life-time membership for the vip will be a kickstarter backer exclusive.

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Heya, my Fractured buddies!

      Hi yus 🙂

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion
    • RE: Game Idea : Relic War (PVP) and other game mode

      @Nelchael @Finland What if we set asside guild and alignement and we go for guild or player god. Each temple could be claim in the name of a god and anyone who follow the path of this god would get the buff and have to fight for it ? this would lead to 6 factions, if i remember well.

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Game Idea : Relic War (PVP) and other game mode

      @Finland @Gothix @Nelchael @Target In the creator kickstarter pack they talk about doing the design of a relic of power that give bonus to a town that store it 😮 did they decided to add some kind of relic war ? 😮 😮

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Hi everyone!

      Welcome 🙂 have fun

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion
    • RE: Mega Update - Cheaper Packs, Pre-Alpha Keys & More

      Do you think prices are now a better fit for the value offered?

      Seem now way better to me 🙂

      Did the price adjustments change your mind on what pack to buy?

      I Have changed my mind 🙂 I was going for Knight, but now gonna try to get one of the immortal early bird pack 🙂

      Thx for the vip update, i'm sure it will help clarify it for people who didn't liked it at first 🙂

      posted in News & Announcements
      Zwiterion
      Zwiterion
    • Game Idea : Relic War (PVP) and other game mode

      Hi,

      I have been looking for a game with a relic war concept for a while but sadly I couldn't find one. Then i find this game with its portal concept and thought with this mechanic already in place it could be easy to implant a relic war mechanic.

      But what would it be exactly?

      First, the relics would be some kind of artefact that would give buff to player of a certain zone or planet or guild. Those relics could give for example a slight attack buff, a gathering buff, a def buff etc.

      How to determine which nation/planet have the relic?

      To be active relic would have to be keep in a location, for example temple. Those temples would be protected by player, but also by NPC (ex: guard) and traps.

      We could also consider implanting an upgrade system that would allow the player or faction that lead the temple to upgrade relic (for better buff) or temple for better protection.

      But where is the pvp war?

      Player will of different planet or guild would have to organize raid to take down temple and steal a relic. Then they would have to escort it until it reaches a temple controlled by their team.

      Soo, this was my tough about a relic war concept that could be implemented in this game. What do you think about it? would it be possible?

      Edit (2018-05-16) :

      @finland said in Game Idea : Relic War (PVP):

      RECAP
      How manage the objectives lorewise?

      • Players can choose an order to fight for (for example: A, B, C).
      • If a player is inside a guild he will fight for the guild's order (for example: A, B, C).
      • The nomenclature of the orders must not be linked to the Karma/Alignments/Planets/Races so it will not affect the choice of the players.
      • It should be limited on regions

      What kind of games we could implement?

      • Relic War - Player must detain the relics inside their Order Temple. The relics are 5 in total. A temple can detain a maximum of 3 relics. Temple are buildable and upgradable structures (temple guard, fortification and traps). This way to involve players to invest resources to repair and maintain it. The Temples are located equally distant from each other in the region (Equilateral triangle). The relics can be stolen, but only once at time. If a player is holding a relic nobody else of that order will be allowed to pick another relic until that player will deliver it in the respective Temple. If the player carrying the relic gets killed, he will drop the relic that can be looted. The Temple holding the relics will grant a buff to all players of that order in the region. The buff will be multiplied for each relic (for example if you hold 2 relics you will get 2% extra damage and so on). The relics spowns initally randomly in the region.
      • Relic Hunter - Players must acquire relics to asseble and idol that will grant a buff. Relics should be found inside temples located in that region. Each order has the relics with an unique appearance. The idol must be placed in the middle of the region inside a Sanctuary. Once placed will grant a buff to all players of that order. The idol can be destroyed.
      • Controll Points - Players should take the controll of certain points. To conquer them you will need to stay within a specific area for a certain period of time. Once conquered everyone of that order will get a buff.
      • Tibute War - Players will need to collect specific resources from the region. These resources must be donated as a tribute to the spirit of that region. In this way the spirit will award us with a buff. The buff has a maximum duration (for example: 10 mins). Only one buff can be active at time.
      • Ancient Sponws - Players will have to capture spirits. These spirits spowns randomly in the region. The spirits looks differently according to the order (for example: infernals, fallen champion, Lost wild animal ). After summoning(A)/freeing(B)/purifying(C) some ancient spowns the players will get the buff. The buff has a maximum duration. Only one buff can be active per time.
      • Capture the flag
      • Escort - A merchant to be rewarded with gold, A crafter to be rewarded with crafting components, A farmer to be rewarded with seeds, A shepherd to be rewards with puppies, A miner to be rewarded with minerals/ore, A lumberjack to be rewarded with planks, An hunter to be rewarded with fur/hides or a scavanger to be rewarded with relics.
        ...
      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Do you like Noodles or Rice?

      I noodle are the best

      posted in Off Topic
      Zwiterion
      Zwiterion
    • RE: Kickstarter Update - Video Teaser #2 - Syndesia Town Building

      Look really good 😮 🙂

      posted in News & Announcements
      Zwiterion
      Zwiterion
    • RE: Game Idea : Relic War (PVP) and other game mode

      @Nelchael What i mean by lock a specific time was : The temple could be open for an attack every sunday , or something like that 🙂 So with a fixed day and time, guild or even individual player could gather to defend or attack.

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion

    Latest posts made by Zwiterion

    • RE: Week 21/22 - Weekly Drawing Winners

      Congrats everyone

      posted in News & Announcements
      Zwiterion
      Zwiterion
    • RE: Hello Guys

      Welcome @Guarro Have fun 🙂

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion
    • RE: Kickstarter Update - Video Teaser #2 - Syndesia Town Building

      Look really good 😮 🙂

      posted in News & Announcements
      Zwiterion
      Zwiterion
    • RE: I Want To Play A Game | Heigh-Ho | Screenshot Reveal

      I want more 😮

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Hello!

      welcome and have fun 🙂

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion
    • RE: Just heard about Fractured...

      welcome @Randeth Have fun 🙂

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion
    • RE: I Want To Play A Game | The Arboreus Swamp Hunt

      Liked this game 🙂

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: I Want To Play A Game | The Arboreus Swamp Hunt

      I want to see that 🙂 !

      posted in Discussions & Feedback
      Zwiterion
      Zwiterion
    • RE: Week 20 - Weekly Drawing Winners

      Congrats to all the winner 🙂

      posted in News & Announcements
      Zwiterion
      Zwiterion
    • RE: Hi guys

      Welcome @plined 🙂 Have fun

      posted in Welcome to Fractured
      Zwiterion
      Zwiterion